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So long, and thanks for all the fish - Ed's journal
sobrique
sobrique
So long, and thanks for all the fish
Well, spoke to the other guy next door this evening. Chap named 'Hamish'. Seems rather nice.

Moving ... well I'm getting there. Faintly paranoid about the bed deciding to collapse shortly after me sleeping on it, but having had a look underneath, it appears that several of the slats had already 'gone'. Sigh.

Have a new washing machine now. It's an indesit, and has load of special moves to do things with your washing.

No seriously, it's got sequences that involve pushing and holding in the 'reset' button, the power button, or the various 'crease care' or 'half load' buttons. (eg. there's one sequence for a timed start of wash cycle)

However if past experience is anything to go by I suspect I'll end up using really only one programed wash cycle, and that'll be it. And maybe one of the others very occasionally.

WHFRP was to be at our place wasn't it? Mai is due back this evening, and due to us having moved, doesn't actually have any keys...

Tonight we have WHFRP (wahey) in which the heroic Symm will be adventuring with his assorted medly of sidekicks. The somewhat naive hero who has an uncanny, almost magical accuracy with the longbow. To the point where the bad guy, escaping with a 'fly' spell when on really low wounds was defeated and slain (well probably) by an elegant and precise shot. At long range. Through a window. At a rapidly moving target. (For those who are aware of WHFRP, that I think worked out as a -50% penalty). Always a good time to be rolling 04%. The 98% ballistic skill probably doesn't hurt much either...

Whilst I may whinge about how 'humans' are horribly out munchkinned in WHFRP - Elves have disgustingly high mental stats, dwarves have _some_ high mental stats, and are generally tougher, things like ballistic skill and movement, humans are at no great loss. (Symm is on 98% for the former, and a movement rate of 6 for the latter). Now if only I'd managed to 'get' assassin, then that'd have been really rather neat. Bows ... well they're ranged, but due to having a base strength of 3 (no, no mighty bows) they basically have a tendancy to ping off anyone with sensible amounts of armour and toughness... Actually, I was wondering if casting a light spell on an arrow as enough to make it 'magical' damage. Given how useful and chuff that seems to be, I'd guess not.

But having slain the Evil Bad Guy of the day (We think. Actually, we'd really like to recover the body, because we know he has at least one magic item, and they're rather hard to come by in WHFRP) the city of middenheim seems to be suffering from an earthquake. Which is odd, because it's on a mountain top. My suspicion is that the army of Skaven which we kinda 'lost' has re-appeared again, and it might be time to use the wonderful martial art rhun-ly-fuc to enhance survival rates.

Pity really, because we'd just been given freedom of the city, and were rather popular with the Graf. Ah well, least those snooty alchmist types'll stop whinging. They seemed to get awfully worked up about one teeny tiny fire. (OK. So it was a little bigger than that. But really not all that big. You know, sort of 'house sized'.)

One of the reasons I'm really rather liking WHFRP at the moment, is that Symm is 'developing'. It's always good to have characters that grow and change from a rather generic start.

The thing is, he's gone from 'gamekeeper' as starting career, when he was neutral, but in an apathetic 'well, look out for number one' sort of sense, to neutral in a 'it's the cycle of life. To everything it's purpose, a time to kill, a time to heal, a time to live and a time to die.'

But with a certain amount of mischief, because after all, his familiar spirit is a fox...

I'm not quite sure about my 'interpretation' of Druidic in WHFRP but I think that works. At least, well enough that I could sit down and debate philosophy with $RANDOM_OTHER_DRUID and not be denounced as an unbeliever.

And on a completely unrelated subject, does anyone know how much a difference it makes going and buying a 'cheapy shite' mower as opposed to a huge petrol doom monster? The price ranges seem ... well rather extreme, from 20 quid at the low end, to several hundred at the top. Now we've not got much grass that needs cutting, but I don't want to end up with something that sort of works like a bad hoover, and just pushes the grass around a bit.

Oh and I have good news/bad news for the weekend. The bad news is that I don't get overtime pay. The good news is that I get to keep my weekend. Which is nice.

Oh well, enough waffling for one day.
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Comments
paulw From: paulw Date: July 7th, 2004 03:14 am (UTC) (Link)
We are just about ready to dispose of a mower. It still cuts well and doesn't do a bad job. Yours if you want it.
sobrique From: sobrique Date: July 7th, 2004 03:19 am (UTC) (Link)
Brill. Thanks. Shall I drop by to pick it up?
paulw From: paulw Date: July 7th, 2004 06:44 am (UTC) (Link)
I've sent an email with my home address and mobile number.
jambon_gris From: jambon_gris Date: July 7th, 2004 03:32 am (UTC) (Link)
If you dont have the body he probaly isnt dead. WHFRP is like super heros with anal fisting (metaphorically and i literaly i gather).
sobrique From: sobrique Date: July 7th, 2004 04:05 am (UTC) (Link)
Well, you heard what happened to Tarim.... (Seb's character)
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